
Welcome to IFComp 2000, the competition with more games than ever before*.
16 November: The competition is over, and the results are in! See below for the full details.
8 November: PayPal has gone international. If you'd like to order a CD or t-shirt, it's not too late to do so.
4 October: And the bug reports continue. Happy Ever After contains a bug which renders it unwinnable. Should you wish to be able to finish the game, you will need to compile the happy.inf source code that was distributed with the game.
3 October: There was an error in the PC executable version of Infil-traitor. You can either compile the BASIC source that was included in the original release or pick up a copy of Infil3.exe from GMD.
2 October: The games are out! Go get them. When you're ready to record your votes, you can do so on the voting page. Also this year CDs with all of the competition games on it and competition t-shirts are for sale. Details below.
2 October: Welcome, Slashdotters. The games will not be available until tonight EDT. In the meantime, if you are interested in playing the adventures once they're released, you'll need to download interpreters to run the games. There are guides available for people running Linux or Windows. If you're not running either of those, try reading this article, which discusses the various interpreters and where you can get them. You'll need Hugo, TADS, Inform, AGT, and ADRIFT interpreters.
1 October: The entries are in and being processed. Fifty-three games were entered this year, a record.
4 September: All intents are in. Currently eighty-one people have declared their plans to enter the competition, though that number is sure to drop. If you'd like to donate a prize, please do so quickly, as the competition is well nigh upon us.
10 May: The web site is officially open and prize donations are being taken.
For the last six years, the readers of the Usenet newsgroup rec.arts.int-fiction have held a yearly interactive fiction competition. For fans of the old Infocom games as well as for newcomers to the genre, the competition is a chance to enjoy some of the best short adventure games available anywhere.
The competition is over! The top three games were:
| 1. Kaged |
| 2. Metamorphoses |
| 3. Being Andrew Plotkin |
Congratulations to all who entered, and congratulations to our Miss Congeniality winners, who were chosen by the authors themselves. The Miss Congeniality winners, in order, were Ad Verbum, Rameses, and a tie for third between Metamorphoses and Shade.
I'd like to see the full
results.
What games were
entered?
Where can I get the games?
I'd like to buy a CD.
What exactly is interactive fiction?
What is the competition's history?
What was the full competition schedule?
What prizes were given out in the
competition?
What were the rules of the
competition?
(At this point it is too late to enter a game, volunteer, or judge the games.)
(And if you'd like, feel free to visit Stephen's IF site at About. He'll be collating competition game reviews there.)
The organizer for the 2000 competition was Stephen Granade. Thanks go to all who have volunteered their time and energy to make this competition happen over the last six years. Special thanks go to Mark Musante, who counted votes, Ivan Cockrum, who has provided this web space, and Lucian Smith and Liza Daly, who ran the beta-testing site.
*This, it turns out, is absolutely true.