This work also won 1st place in the 2005 Miss Congeniality Awards.
Roberto Grassi, Paolo Lucchesi, and Alessandro Peretti
A mysterious death, a secret to be revealed... and someone who wants to know the truth, at any cost.
"Oh, another nice question... Well, look at the glass boxes... look inside them... Many say that the answer is inside yourself. WRONG, my dear. I always say that the answer is inside a glass box. Or... let’s say... a yellow bag. But, unfortunately, we don’t have any yellow bag at the moment..."
A O Muniz
This work also won 2nd place in the 2005 Miss Congeniality Awards.
Lieutenant Huchess came to, an hour or so ago. That was around the time Runoma, blazing orange-hot so near this, its second planet, fell below the distant, jagged crag line. Ensign Covegn died not long after -- Sandra Marie Covegn, both legs crushed under the weight of the pod's torn hatch. Night came quickly, bringing with it cool and howling winds that whistle through desert rocks and carry other, more dangerous sounds.
Maturity attained, the daughter is unfurled upon the world, embarked upon a mysterious quest by her father.
You are informed that a new prisoner was brought in recently. Your job, as usual, is to interrogate him and determine whether he poses a threat to The Union. This should not be a problem. You are a trained interrogator.
Your name is Jack Thompson and you are, for want of a better word, a thief.
On your latest adventure you have managed to acquire Johnson's 'The Willow Tree', which is worth more than you will be able to spend in a lifetime. With a buyer in New York you need to get there by Thursday 18th April, and as this is 1912 you have booked passage on a ship due to sail on Wednesday 10th April. All being well you should get to New York in plenty of time.
Unfortunately, someone must have squealed on you and before you can get to the ship the police arrive; luck being on your side you just managed to escape. You allow yourself a small smile at the good sense you had to send the 'goods' onto the ship by mail. Your parcel will now be sitting safely in the mailroom of the ship.
Deciding not to go directly to Southampton, as it must be crawling with police, your plan is to try to get over to Ireland and catch the ship there. It will be a close run thing but you should be able to do it. Once again luck is on your side and you just managed to board the ship before it sailed from Queenstown (Ireland now called Cobh) at 2.00pm.
The date is Thursday 11th April. With an uneasy feeling that someone followed you onto the ship, you have been hiding in your cabin as much as possible.
Now it is Sunday 14th April 10.30pm and you finally work up the courage to leave your cabin, at this time of night fewer people should be about. Objectives? Get 'your' painting out of the mailroom, avoid capture and leave the ship as soon as possible. So, the first thing to do is work out how to find your parcel and then how to get it.
Mark Choba and Renee Choba
C. S. Woodrow
You are John Richardson, an average college student with an average life. Little do you know that forces beyond your comprehension have a plan for your immediate future.
The delicate art of a mix tape can be your own expression through others' poetry.
John Sichi and Lara Sichi
This work also won 3rd place in the 2005 Miss Congeniality Awards.
Thomas de Graaff
A suicide attempt after a break-up leads to a metaphorical exploration of your ex-girlfriend's heart.
Elisabeth Polli and Sarah Clelland
A surreal game that starts you out amnesiac in a brightly colored cell and turns swiftly into fantasy thereafter.
William A. Tilli
Paul Allen Panks
It is the year 28 A.D. The Roman authorities control a vast empire, stretching from Africa to Syria. You are Jesus, hailing from the small village of Nazareth. Your goal is to convert as many followers as possible to your teachings, those of the Essenes and John the Baptist.
Paul Allen Panks
It has been two years since the shinto shrine was attacked by the rival ninja clan. And yet, you find yourself again here... You are a ninja of peace, protecting the shinto shrine your grandfather built many years ago. The Ice Dragon, said to be an ancient master of fire, attacked a rival shrine across from the shrine of your master. The dragon is cunning and swift, and to finish the job requires great skill. But you are strong, determined to avoid such an unseemly fate...